Radio silence4/3/2023 ![]() ![]() The book has strong themes of friendship and self-identity. Radio Silence follows their friendship, as well as Frances’s struggle to find out what she wants to do after high school. She’s obsessed with a science fiction podcast, then coincidentally meets the creator of said podcast. ![]() i had it used against me once in a 2s game and it had the desired effect! my mate and i had a hard time coordinating due to incomplete info, but in a fun way.Review written by Sophia Hackett, 2020 MBSYEP Employee Alice Oseman’s Radio Silence is about a teenager named Frances, who is high achieving and convinced her future lies in academics, even though she has a passion for art and doesn’t care for going to university. too late for that i imagine, but i really do like the idea behind it and it was a sleeper ability bfore they gave it sprint. id like to see more abilities that flip the script not less. TBH what i like about the ability is that its impact depends entirely on the enemy. it suits the faction, as well as the ability's source materialīeacons arent bad though, be even better if tied to an infiltration unit that has other abilities to sow discord (fake info, soviet scorched earth type ability ect) but thats a lot more work What about something like a captured USF halftrack with the ability (boring but maybe the m5, since it works as captured from all factions then)? give okw another option with forward reinforcement and a tunable unit to deliver on timing. That's the issue that keeps returning for me. Jump back to quoted post, 02:59 AM JibberJabberJobberĬould also designate a unit as temporary "Local Radio Operator" that remains as such while the ability is active and that has the Radio Silence aura around him.īut I do ask myself if such complicated mechanics are meaningful if success is almost entirely dependant on how opponent plays mechanically (with results ranging fron devastated to barely noticed). Honestly don't think it would be that out of place for Radio Silence if you'd exchange the smoke element with say the passive speed bonus and would take a look at price. Hold fire toggle for all infantry squads. 'fake' smoke continually dropped on all infantry squads with yellow cover to allow moving / waiting while periodically camoed. All infantry squads can cloak in cover. People don't use it that much, cause they're spamming the global accuracy buff or because it works in quite a complicated manner, but it's not a bad ability.įor those that don't know how it works, it works like this: So it would be closer to Smoke Raid Operation for UKF. This is both less frustrating to play against since it requires you to initiate a fight to trigger the opponent's ambush, and it's thematic since the point of radio silence is to not give yourself away over comms which perfectly applies to ambush camouflage. I'd propose instead of making it an aggressive offensive ability that grants sprint, shorten the duration and have it give your units Ambush Camouflage instead. Jump back to quoted post, 01:40 AM JPA32 Note lastly that a cooldown increase will likely be done in any case.įor clarity about the icon change: they would become invisible again for opponent after being out of combat for a certain amount of time. Note also this is for the upcoming patch, a commander patch is planned where a broader rebalance of commanders would be in order. Note that replacing the ability or completely changing how it functions is an option we would like to avoid as to keep the assets in the game and keep its design logical. I will keep a neutral stance in this thread, but if you want to read arguments from me and others, I would like to forward you to the following threads: Some say the recent addition of the speed bonus is the main issue, others say affecting the opponent's interface stands counter to the game's design, still others say the ability should stay as it is but with increased cost and shorter duration. With the following duration, cost and cooldown:Īs this ability has risen allot in popularity recently and caused several complaints, we as balance team are divided on the best way to deal with it. x1.2 speed bonus on infantry squads while active.Hides all your units on the opponent's minimap and tacmap while active.Please read before voting and vote closest to what you agree withĬurrently this ability does the following: ![]()
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